- Nvidias DLSS 4 will contain in Capcoms Resident Evil Requiem with pathway
- DLSS 4 will also be present in several upcoming games as Phantom Blades 0 and Borderlands 4
- More of Resident Evil Requiem will be displayed on Gamescom 2025
It has come for a long time, but Capcom and Nvidia have finally collaborated on one of the Japanese developer’s greatest franchises ever, in a step that will be beneficial for performance in the game and it is formed to be a game election.
For the first time, Nvidia’s DLSS 4 technology is officially available in Capcom’s Survival Horror -Franchise starting with Resident Evil Requiem With path -Proring included when launched on February 26, 2026. DLSS 4 will also be included in Borderlands 4At Phantom Blade ZeroAt Pragmataand Hell is us.
This is a big leap for Capcom as players have been dependent on the social mode on PC to Nvidia’s DLSS; AMDS FSR has been used through the recent titles of the franchise which Resident Evil Village and Resident Evil 4 Remake. While FSR is not bad, it bleached in comparison with Team Green’s DLSS and players have been limited to FSR 2 instead of FSR 3 in Village and Re4.
With advanced upscaling via DLSS 4, players will be able to enjoy a new chapter in Capcom’s beloved Survival Horror franchise. Not only DLSS 4 with standard beam tracking, but path tracking that takes lighting in the game all the way to a new level.
That’s what we’ve seen in Cyberpunk 2077At delivers bright and immersive visuals but it is important to note that RequiemPath tracking model is likely to be demanding on hardware as well, which is why DLSS 4’s framework generation is coming along well.
Gamescom 2025 is already here and fortunately, Resident Evil Requiem Will be the middle scene with Capcom ready to show what’s in store for fans.
Analysis: Hopefully game performance is not a problem
I’m incredibly pumped to Resident Evil RequiemEspecially considering rumors that suggest that Leon S. Kennedy will be another playable character.
The only fear I have at this time is regarding the game’s performance on PC, for if Monster Hunter Wilds or Dragon’s Dogma 2 Is there anything to go past PC players in a hard time.
It looks like Requiem will be Capcom’s most ambitious title in Resident Evil Franchise, with the latest chatter pointing to a potential semi-open world experience, as opposed to any previous post. We heard similar discussions before Monster Hunter Wilds‘Start and it turned out to be legitimate.
Perhaps the presence of DLSS 4 gives me a little more confidence that Capcom has taken greater care to ensure that PC performance is not a problem; Participants at Gaming Get an opportunity to test Requiem – I just hope that my new -found belief in the game’s performance is not in vain.



