Former Assassin’s Creed director discusses the folly of blowing development budgets: ‘You have to have people coordinating the people coordinating’


  • A former Assassin’s Creed director has criticized the “unsustainable” AAA development model
  • Alexandre Amancio says “smaller teams” must become the norm
  • He added that larger development teams risk creating “highly variable noise”

Alexandre Amancio, former creative director of Assassin’s Creed franchise, has had some choice words about the AAA industry.

In an interview with gamesindustry.biz, Amancio – who previously served as creative director of Assassin’s Creed Unity and Assassin’s Creed Revelations – says the future of game development must come from smaller teams.

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