- An Assassin’s Creed cooperative multiplayer game codenamed “AC League” was reportedly in development before it was canceled by Ubisoft
- The four-player co-op game project was originally intended as a DLC for Shadows
- The project would have served as a baseline for future multiplayer features to be implemented in Assassin’s Creed series
Ubisoft reportedly canceled one Assassin’s Creed cooperative multiplayer game that was originally developed as a Assassin’s Creed Shadows downloadable content (DLC).
That’s according to a report from French outlet Origami (translated by IGN), which claims the project was underway at French studio Ubisoft Annecy and was codenamed “AC League“.
It is said so AC League was conceived as a DLC for Shadows that would have seen four players, or assassins, team up to complete a series of scripted missions.
Also expected to take place in the same Feudal Japan era as the base game, the DLC was also originally intended to be part of the canceled Season Pass and would have served as a baseline for future multiplayer features that would be implemented in Assassin’s Creed series.
Origami reports that the project was quite ambitious and would have served as a way to return to the series’ hybrid solo/multiplayer gameplay that featured in Unit and Black Flag.
Discussions later, however, led executives at Ubisoft Annecy to question whether it made sense to attach AC League to Shadows due to time constraints, and they decided to pivot to a smaller, standalone title that would borrow from Shadows instead.
It appeared that development had come a long way because an invite-only alpha test was scheduled for May 2026 before it was canceled.
The reason was attributed to Ubisoft’s major restructuring effort, which was recently called off Prince of Persia: The Sands of Time remake and five more unknown games, the delay of seven more and the closing of some studios.
Executives at Ubisoft Annecy were reportedly informed last week that AC League was being canceled, though a handful of employees are said to have been chosen to port the technical progress the team was making back to Ubisoft’s Anvil engine.
Origimi reports that this will allow Ubisoft to eventually use the technology to add replayable multiplayer modes for the future Assassin’s Creed games in the series that would be cheaper to develop from scratch.
Outside AC Leagueis currently being developed by Ubisoft Assassin’s Creed Hex, and rumors have piled up lately about the existence of Assassin’s Creed Black Flag resynca remake of the 2013 game.
However, due to Ubisoft’s recent upheaval, the remake is believed to have been delayed following speculation that it could launch before March 31st.
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