- God of War franchise creator David Jaffe has criticized strongly God of War Sons of Sparta
- Jaffe played the first hour of the game after the shadow dropped and doesn’t like it and doesn’t recommend it to fans
- He adds that he initially liked the 2.5D sidescrolling idea, but has discarded the narrative concept.
God of War franchise creator David Jaffe has pitched God of War Sons of Spartacalling the spin-off “crap”, “stupid” and “stupid”, and does not recommend it to fans of the series.
Sony announced and the shadow fell Gods of War Sons of Spartaa 2D side-scrolling spin-off featuring Kratos as a young boy, in last week’s State of Play presentation.
After playing an hour of the game, Jaffe posted a YouTube video to express his thoughts, criticizing the game’s narrative concept, although he was initially “super into” the side-scrolling concept.
“This is the kind of game I’ve always wanted in terms of 2.5D God of Wargreat for that — but to me, that’s not what I was talking about,” Jaffe said. “I bought this game, it’s a $30 game, I don’t like it, I don’t recommend it.”
Jaffe went on to criticize the Sony executive who greenlit the project.
“I wanted to make a video more about what they’re thinking, like what the hell were they thinking? It’s not a bad game by any means, it’s fine, it controls decently… but to me the more fascinating part of this is why does it exist? I don’t get it.”
He then discussed how he stopped playing after an hour because the characters kept “stopping over and over [to] talk and talk,” adding, “it’s not God of War.”
He also disliked the idea of a young Kratos, calling the version of the character a “generic f***ing kid”.
“It’s probably some rogue writer saying, ‘Oh, people want to know why, how did people become this way?’ Nobody cares,” he said. “It’s a stupid idea,” he argued, as fans “wanted something similar Blasphemousin terms of it’s violent, it’s bloody, it’s serious, it has an early tone God of War game.”
“If you pulled God of War out of that and you just said, ‘hey, we’re making a game about this kid’, most people would say ‘that doesn’t sound like a very compelling idea for a video game character,’ because it’s not.
Despite only playing the first hour or so at the time the video was posted, Jaffe was willing to say: “Maybe it will get better, I’m sure it will,” adding that “there’s nothing offensive about it”.
“The only offensive thing about it is its generic nature,” he continued. “The only offensive thing about it is its inability to reflect the license, the brand. It’s like you get the John Wick license and you make a movie where he’s just sitting in a coffee shop talking. Now maybe it works when you have Keanu Reeves because he’s so compelling and the character is interesting.”
Later in the video he expanded on this and said he was interested in a 2.5D God of War games are similar Ninja Gaiden Ragebound, Neon infernoor Shinobi.
“Why would you even put it out there? All it does is leave a bad taste God of War fans’ mouths, I guess,” Jaffe said, before going on to criticize the narrative concept again.
“Every time you make a new game, you don’t have to say, ‘You know what? Let’s not go back to the great character that people love that built this franchise. Let’s see him as a little kid, a generic boring little f*** kid,'” the creator said. “It’s just insulting to the fans. It’s insulting to the people who worked on the games that they would think that this character right here is what people want. It’s bullshit. It’s stupid. It’s stupid. I mean, avoid this f***ing thing.”
The video is quite scathing, but Jaffe went on to play three more hours of the game and posted another lengthy video criticizing the game further, including some technical issues he encountered, stating that the game was “not ready for release”.
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