- Lead story designer Artur Ganszyniec says the development team didn’t know the Wild Hunt were elves while making The Witcher
- he says The Witcher the remake will have to change this detail to fit what we learn The Witcher 3
- The designer also revealed that the game’s twist ending was not planned by the story team, calling it a “mistake”
The Witcher‘s lead story designer Artur Ganszyniec has revealed new behind-the-scenes details about the development of the 2007 game ahead of its remake.
Ganszyniec has been playing the role-playing game (RPG) while providing his commentary on YouTube, and in the developer’s latest video, he talked about what The Witcher the replay needs to be changed to accommodate events that take place in the following games (via GamesRadar).
The designer tapped into the Wild Hunt, the mythological group of hunters that appeared in the first game, and again in The Witcher 3I. He said that the team at CD Projekt Red did not know they were elves at the time of the first game’s development.
“In the first one The WitcherThe Wild Hunt is more like the Wild Hunt of the legends,” Ganszyniec said.
“We didn’t know yet that they’re elves in armor. We really thought of them as delusions and omens of death and tools of fate. That part will probably have to be changed a bit in the remake.”
The Wild Hunt is referred to as “a harbinger of war and tragedy” in the game, fitting their mythological roots as spectral hunters; However, Ganszyniec points out that i The Witcher 3it is revealed that they are elves trying to stop a magical infection known as White Frost.
“Here, the king of the hunt is the personification of death,” he noted as he showed the scene where Geralt meets the leader of the hunt, “and that will require some retrofitting in the remake, I think.”
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In the same playthrough, Ganszyniec also revealed that the game’s twist ending was not something the team had originally planned, believing it to be a “mistake”.
At the end of the game, Geralt goes to collect payment from King Foltest and ends up running into a mysterious assassin. After a sword fight, the assassin is revealed to be a witch.
According to Ganszyniec, that’s where the story team wanted the game to end, “like with an open question and open future.” However, while the game was being completed, it was decided to include an animated outro that set the scene for The Witcher 2.
“As we were finishing the game, someone decided — like the board decided, or [CD Projekt co-founder Michał Kiciński] decided we needed an animated outro of the game,” he explained.
“And the script for this … it was done without involving the story team. So it was like, we weren’t really paying attention. And that was a mistake, I think.”
Ganszyniec continued, “It became clear that the next game would have to follow up on this and tell a story about witches killing kings for some reason. And that’s why the second Witcher is very political and there’s not really much room to explore who Geralt is, his family, his history and stuff like that.”
CD Projekt Red has confirmed this The Witcher remake is in development at Fool’s Theory. The studio is currently making tires The Witcher 4which will be the first game in a new trilogy of Witcher games that it wants to release within a six-year time frame.
There have also been rumors that CDPR is working on a third expansion The Witcher 3: Wild Hunt, which is supposed to be released this year.

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