Former Xbox boss believes Naughty Dog’s decision to cancel 80% completed The Last of Us Online ‘was the right call’ but shouldn’t have greenlit it in the first place – ‘The ambition was there but the realistic advance planning wasn’t,’ she says


  • Former Microsoft executive Laura Fryer says that Naughty Dog’s decision to cancel The last of us online was “the right call”
  • She explains that the studio “made the harder choice” by looking ahead and realizing it wouldn’t be able to sustain a live service game
  • Fryer also questioned why Naughty Dog greenlit it in the first place, saying, “The ambition was there, but the realistic planning ahead of time wasn’t”

Former Microsoft Game Studios executive producer Laura Fryer believes that the decision to cancel The last of us Online was the right decision on Naughty Dog’s part, and greenlighting the project was the “real mistake”.

Earlier this month The last of us Online game director Vinit Agarwal revealed that the multiplayer spin-off was “almost 80% complete” and “was very, very close to being done” before Naughty Dog pulled the plug in 2023.

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