- New Details of Phantom Blade Zero’s GamePlay features have been revealed
- The game will reportedly take 20-30 hours to beat and have 20 hours side content
- Soulslike will have four difficulty options and a phase to -checkpoint of all bosses
New details have emerged about Phantom Blade ZeroS-Game’s upcoming Soulslike Action Game.
PS5-exclusive was announced last year and it was only recently that the developer treated fans for a new look in a six-minute gameplay trailer showing an intense boss match.
We do not have a release date yet, but thanks to several Chinese business (via Push Square) we now have confirmation of a wealth of features the game will have at the launch.
Interestingly enough it looks Phantom Blade Zero will be lost away from the traditional soul -like formula by offering at least four difficulty possibilities including light, normal, hard and extremely tough, some other games in the genre, like Elden Ring or Lies of S.Lack.
As for history, it will reportedly take between 20 and 30 hours to beat the main campaign. There will also be 20 hours of additional side content, which can mean side tasks and managers who are not tied to the narrative.
When we talk about Boss matches, each boss will have two fighting phases – although we can’t be sure if this is yet to apply to every boss. Unlike other popular soul -like games, there will be a phase two checkpoint, which means that if the player is to die, they will respawn at the beginning of this phase without losing phase 1 progress.
In addition, there will be a separate state that allows players to play boss matches, similar to reflections of strength mode in Sekiro shadows die twiceThe players let the players challenge any boss to a re -match.
It is said that this condition will also lead to more “hidden” managers to confront, but we do not know how many will be.



