- Nvidia’s smooth movement technology is incoming for all RTX 4000 GPUs
- Previously, this image speed-burning feature was only for RTX 5000 card
- It is still in beta for RTX 4000 models but it shouldn’t last long before the full release
Nvidia delivers its smooth movement technology to increase image speeds across all PC games for RTX 4000 graphics cards in a new driver.
This is good news for players with these GPUs – previous smooth movement was only an option for RTX 5000 models – but the catch is that this is still in testing with Nvidia’s beta driver.
However, it should not be too long before the technology goes through to a release driver.
This development was picked up on X by Huang514613, pointing to a post on the Guru3D forums, marked by Videocardz (with the technical place confirming that the new beta actually carries the feature and briefly tests it out).
Smooth movement is essentially equivalent to frame generation (FG) – adding extra framework to increase the framework per day. Second and make the game run artificially smoother – but it works at the driver’s level (doubles the image speed).
What it means is that it can work with any DX11 or DX12 game (in theory) everywhere, while developers with frame generation (and DLSS 4) have to code their games to make use of the technique. Obviously, it significantly limits the utility of the latter.
Analysis: smooth operator – but be patient
Smooth movement is a big deal because it means that a pile of older PC games, which will never be updated for framework generation at this point, can gain the benefit of a similar feature.
The catch is the word ‘similar’ and smooth movement does not produce results that are as good as frame generation with regard to image quality (or image velocity increase). For games that do not have DLSS or FG support, this is still much better than nothing.
As you may know, smooth movement is nvidia’s equivalent of AMD’s floating movement frame (which came far before Team Green’s roofs, and was recently improved).
With good luck, Nvidia will bring this feature to RTX GPUs that took place RTX 4000 -lineup in the future.
I would be vigilant to try to make this work on the said beta driver, by the way, as there are reports of crashes or even collected PC-Lock-ups caused by those experimenting with the technology (which must be activated via NVIDIA profile inspector’s tool).
If you have an RTX 4000 graphics card, just be glad that smooth movement is on the way and wait for the official release in the finished driver – it shouldn’t be too far away at this point.
Early results are (generally) promising for smooth motion on the RTX 4000 GPUs, by the way, by looking for reports from the more obscene players who have gone ahead and tested this technique while in beta.



