- AMD reportedly prepares AFMF 2.1 for launching with its new RDNA 4 GPUs
- This is a driver-level frame production software set to work on current RDNA 2 and 3 GPUs along with Ryzen AI 300 APUS
- It comes in the middle of Nvidia’s controversial RTX 5000 -Serie launch
AMD can be in the first -class position to fight with NVIDIA in the GPU department with its Radeon RX 9000 series GPUs, as its Fierce Rivals’ RTX 5000 Series launch has not been the smoothest -now Team Red could introduce an improvement in its framework generation software that can benefit both its current and new RDNA 4 GPUS.
According to Videocardz, AMD is currently developing AFMF 2.1 (AMD Fluid Motion Frames) to launch with its upcoming RDNA 4 GPUs at the beginning of March-this is a frame generation function at driver level that allows gamers to use it for a performance increase in games that do not have official FSR 3-frame generation.
Videocardz suggests AFMF 2.1 does not require any AI kernels, which means it will support all the same hardware that AFMF 2.0 could. The spell good news for current RDNA 2- and 3 GPU users and handheld games -PCs that use any of the shiny new Ryzen AI 300 series APUs -it can further improve the quality of generated frames that are borderline essential for a handheld PC playing experience.
All signs point to the fact that FSR 4 is exclusive for RDNA 4 (at least for now). While AFMF 2.1 is probably not surpassing FSR 4’s new framework generation model with official implementation in play, it could end up being a big compromise for users on older hardware.
What does it mean for handheld games -PCs and new RDNA 4 GPUs?
New handheld game PCs are on the horizon and they need every bit of help they can get when games become more and more hardware-hungry. While the New Apus drastically can improve performance in games (as we have seen with the MSI Claw 8 AI+), driver-level software like this will help older handheld as well.
Nvidia recently joined the party with its smooth movement function (also frame generation at the driver’s level), but Team Green does not make any handheld APUs (at least from what we know) and Team Red’s AFMF 2.1 could be more polished to match with a smooth movement. AFMF 1 and 2 were good for most handheld games -PCs, but ghost, steming and input latency have still proved cumbersome, which is something I hope that AFMF 2.1 will address.
With this in mind, AMD looks like the dark horse in this GPU generation, especially if problems with supply and lack of rops to Nvidias Blackwell GPUs are not quickly resolved – if the recent benchmark delicious of Radeon RX 9070 XT is legitimate, then all AMD must do, to place its price below or around Nvidias RTX 5070 TI to score an easy victory.
It usually takes some time before the official FSR framework generation support is added in AAA games (a good example was Cyberpunk 2077) So if AFMF 2.1 is a significant improvement, it can tidal players over until developers can act on the implementation of proper frame-gen genre.
We are on the verge of getting all the details of RDNA 4 GPUs on February 28, and I hope Team Red comes out to swing as there is no better time than now for a fierce competition against Nvidia.