- AMD’s FSR 4 is now available in most FSR 3.1 and DX12 -Supported Games
- The new adrenaline software driver allows users to override FSR 3.1 with FSR 4
- It only works in games that have a signed FSR 3.1 dll
While AMD fans are waiting for a possible FSR 4-backport for older non-RDNA 4 graphics cards along with updates to the upscaling technology that is exclusive to some of the best GPUs on the market, Team Red has at least made life easier for developers and players.
As reported by Videocardz, AMD’s latest driver adds 25.9.1 additional FSR 4 support to most FSR 3.1 and DX12-supported games, as AMD says is now ‘over 85 games’. RDNA 4 GPU owners simply need to activate FSR 4 on the AMD adrenaline software and switch on FSR 3.1 in a supported game so that the driver can override FSR 3.1 with FSR 4.
It is worth noting that this is only possible in play that has a signed FSR 3.1 dll, which means that the breach does not work through third -party integration. While FSR 4 still has not been backported to RDNA 3 and older GPUs, FSR 4’s driver should override things much easier if a backport happens soon.
Team Red’s recent FSR 4 Open Source Slip-Up revealed that it was (and potentially still is) working on an FSR 4-backport for RDNA 3. And with FSR ‘Redstone’ presentation, which is set to reveal framework generation and image quality improvements, it may not be far to suggest that AMD may have another surprise.
AMD’s hard rival, nvidia, has DLSS 4 available to all RTX GPUs; Not only does it have the advantage of being widely available to multiple PC players, but the image quality is better than FSR 4s, and there is nothing better than AMDS Redstone that shortens the gap for Team Green’s offer, while all (or at least most) Radeon GPU users can take advantage of Sharper Images in play.
Analysis: FSR 4 on RDNA 3 and older GPUs must be AMD’s first priority
No doubt Nvidia is still leading the GPU market. That’s not surprising, especially as GPUs with the RTX 5000 series gradually fall back to their launch prices – and Team Green is joking to launch the Super Series GPUs this fall.
With this in mind, it is time for AMD to at least give its latest upscaling technology to RDNA 3 GPUs before the Nvidia bridges the space further.
Again, NVIDIA has already DLSS 4 available on all RTX GPUs, except for Multi Frame Generation (exclusive to the RTX 5000 series) and frame generation (starting from the RTX 4000 series). DLSS 4 has shown how important it is for upscaling technology to have sharper super resolution image quality, and it shines even in DLSS performance, which benefits PC players with low-end hardware.
Team Reds FSR 4 has a similar effect with better image quality across its upscaling modes, and although it certainly does not match DLS 4, it beats both FSR 3 and DLSS 3. As a handheld PC gamer, FSR 4 would make wonders to provide better performance via aggressive upscaling, without too much of a heavy victim of image quality.
It is the ideal time for AMD to get this going as it would add the firepower it needs to fully compete with its GPU rival.



