- Assassin’s Creed Hex creative director Clint Hocking is leaving the studio again
- The project will now be led by Jean Guesdon, the creative director at Black Flag and Origin
- Hocking first left Ubisoft in 2010, but returned to work as creative director Watch Dogs: Legion
Ubisoft veteran developer and Assassin’s Creed Hex creative director Clint Hocking is leaving the studio for the second time.
The news, reported by VGC, comes after Ubisoft appointed three experienced Assassin’s Creed developers to lead the franchise at the company’s newly formed Tencent-funded subsidiary Vantage Studios.
Although no details of Hocking’s exit have been revealed, Ubisoft has confirmed that Jean Guesdon, the creative director at Black Flag and Origin, will now lead Assassin’s Creed Hex.
Guesdon is also one of the three newly appointed Assassin’s Creed franchise leads.
“Clint Hocking, creative director on Assassin’s Creed codename Hexewill be leaving Ubisoft,” a Ubisoft spokesperson said in a statement to IGN.
“We sincerely thank him for his vision, creative contributions and dedication over the years, and we wish him all the best in his next chapter.
“Development on Assassin’s Creed codename Hexe continues with an experienced team. The game will deliver something distinctive within Assassin’s Creed franchise. Jean Guesdon, Head of Content for Assassin’s Creed brand, now serves as creative director on the project.
“We look forward to sharing more information in the future.”
Hocking joined Ubisoft in 2002 and worked as a designer and screenwriter on Tom Clancy’s Splinter Cell before serving as creative director Splinter Cell: Chaos Theory and thereafter Far cry 2 in 2008.
He later left the company in 2010 to work at LucasArts, Valve and Amazon, before returning to Ubisoft to serve as creative director at Watch Dogs: Legion. Hocking then moved over to work on Assassin’s Creed series, and has most recently worked on Witch.
The next one Assassin’s Creed the game does not have a release date yet, but it is said that Hexe “will not be an RPG”, unlike previous entries in the series, and is speculated to be set in Germany between the early 1620s and mid-1630s.
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