- Assassin’s Creed Shadows’ main story will not feature multiple endings, Ubisoft has confirmed
- Associate game director Simon Lemay-Comtois said side content will have different results
- The game’s Canon mode will also remove dialogue options to offer a fixed experience
Assassin’s Creed Shadows‘ main story will not have multiple endings and will instead have a fixed outcome.
During an interview with TechRadar Gaming at a recent preview event for Assassin’s Creed ShadowsAssociate Game Director Simon Lemay-Comtois confirmed that the game’s narrative cannot be changed through player decisions.
“So we don’t have any more endings,” Lemay-Comtois said. “We don’t have a big shift that could happen. The story we’re telling ends where it ends. What you can choose is the detail and the path you take to get there.”
Although the outcome of the main story is fixed, Lemay-Comtois confirmed that side quests will allow for multiple outcomes depending on the player’s choices.
“There’s a lot of side content, which is much more the choices you make in the side content will dictate one outcome or another. But in the main story, it’s mostly style and player choices that change the path you take to get where you want to go ,” he said.
Lemay-Comtois also touched on the game’s Canon mode, which allows players to experience the game with choices already made for them.
“Some players don’t like choices in games. I’m not one of them, but we introduced the Canon mode, which is “here’s Assassin’s Creed Shadows with no choice in it’ and this is the ultimate story that the author would write if there was no choice,” the developer said.
This means that dialogue choices will not appear in this mode, which Lemay-Comtois said allows conversations to “flow from one character to another”.
Assassin’s Creed Shadows is scheduled to launch on March 20 for PlayStation 5, Xbox Series X, Xbox Series S and PC.