- Mindseye‘s catastrophic launch has resulted in layoffs at the developer builds a rocket boy
- Sources told IGN that dismissals are expected to affect over 100 employees
- Build a rocket boy has confirmed that the redund dance process has begun
Build a rocket boy has been hit with layoffs after Mindseye‘s catastrophic launch.
The futuristic, one-player narrative game was released earlier this month for PS5, Xbox Series X, Xbox Series and PC for an overwhelmingly bad reception.
From performance problems, bugs and countless other technical problems, Mindseye’s Steam Page now sits in a ‘mostly negative’ rating with over 1840 user reviews, with Build a Rocket Boy Loving Fixes.
Now, two weeks after launch, the sources say the study has begun on the redundancy process in the middle of the game’s poor release, and redundancies are expected to affect over 100 employees.
An anonymous source told the publication that there is no word about how many people will be affected, but that the standard 45-day consultation process started on June 23, which is triggered when an employer proposes 100 or more redundancies within 90 days in the UK.
It is understood that Build A Rocket Boy has approx. 300 UK employees are currently working in the study and around 200 abroad.
“We can confirm that we have had to make the painful decision to notify our hard -working team of some internal changes at Build A Rocket Boy,” the study has now confirmed in a statement to IGN.
“While we are working to assign roles to as many of those affected by these changes as possible, we have unfortunately initiated by a formal consultation process that can result in layoffs. This decision has not been made easy and we are obliged to deal with this process of transparency, justice and respect for all employees. We will provide further details to the team in the coming weeks.”
“The launch of Mindseye Has been a significant milestone to build a rocket boy, but we know we still have much more to do to grow our society in the coming years. The challenges we have faced have only strengthened our determination, and although we are deeply sad of today’s decision and grateful for our incredible team, this shift allows us to focus on delivering ongoing updates and performance optimization to MindseyeWhile it also ensures the long -term success of building a rocket boy’s future ambitions. “
The study has previously confirmed that it has plans after launches “already moving” for the game and that players can expect more updates and improvements “coming shortly after release”.
It also said it had plans to support the game for years, but has not revealed its roadmap yet.



