- Donkey King Bananza has apparently been under development for nearly eight years
- That’s according to the manufacturer Kenta Motokura
- It is completely possible Bananza has been in development longer than Grand Theft Auto 6
Donkey King Bananza Finally launched in a few days on July 17, 2025 for Nintendo Switch 2, and it seems the end of a very long way for the game’s developers.
Bananazas Producer, Kenta Motokura, was recently interviewed by Spanish Outlet La Vanguardia (via the player) with director Kazuya Takahashi. During the interview, Motokura shared some insight into how long the game took to do.
“I can’t give you very accurate details I can tell you that we started developing it after completing Super Mario Odyssey“Said Motokura.
Super Mario Odyssey Originally launched to Nintendo Switch in October 2017, which means Donkey King Bananza Has probably had a significant development period of almost eight years.
It might not be something you would expect from a game playing what Karl Pilkington might call “a little hairy fella” but not only do it Bananza Seems like it’s a massive game, it also has impressive and detailed destructive environments.
Like how The Legend of Zelda: Tears of the Kingdom Had a long six years in development – thanks to its massive additions to the world and impressive physics system – I can imagine Bananza To take a similar time to create similar reasons.
For further comparison, Rockstar Games has parent company, Take-Two Interactive, claimed that Grand Theft Auto 6 Started development “seriously” just five years ago, around 2020.
So yes, it seems that the funny monkey game has had a longer development cycle than what is intended to be the most monumental video game release over the time. Food for thought.



