DOOM: The Dark Ages’ director confirms that DLC is in the works and says the game will not end the way 2016’s Doom begins: ‘If we took it to that point, it would mean we couldn’t tell more medieval stories’


  • Doom: The Dark Ages is a prequel but won’t finish the way 2016’s Doom Reboot begins with Slayer in the coffin
  • Waste Director Hugo Martin says this would not allow the team to tell more stories
  • Martin also said the team is working on DLC so the game can’t end with Slayer in a chest

Doom: The Dark Ages Maybe be a prequel but develops -id -s software confirms that it won’t end, like 2016’s Doom begins.

If you haven’t played DoomThe game begins with slayer locked inside a chest until he breaks free. Since Doom: The Dark Ages Is a prequel to this story, some players have begun to form ideas about how the upcoming game will end.

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