- A new early benchmark reveals that the RTX 5090 portable GPU surpasses the RTX 4090 -variant
- It works 65% faster in Hogwarts Legacy on DLSS balanced at maximum graphics settings
- With multi-frame generation, image speeds beyond that provided by RTX 4090 portable GPU
Nvidia’s RTX 5000 series GPU -lineup has ever more to offer, with new desktop and portable GPUs in the pipeline. Fortunately, some early benchmarks on the upcoming flagship laptop are already here. Spoiler Alert: They are very promising.
As reported by YouTuber Dave2D in a new video, the RTX 5090 portable GPU surpasses its RTX 4090 predicts across several different demanding titles using DLSS upscaling in early benchmarks. This was in the new Razer Blade 16 using an OLED 2560×1600 screen and it is currently available for pre-order.
The RTX 5090 has 24 GB GDDR7 VRAM over the previous 16 GB GDDR6 seen in 4090, which probably plays a significant role in the performance raise. One of the examples in Dave2d’s video is Hogwart’s inheritance: With beam poring and DLS on ‘balanced’ state of ultra graphics settings, the RTX 5090 65% is faster than RTX 4090, a significant boost compared to the last gene flagship-laptop GPU.
In another demanding title, Black myth: WukongThe RTX 5090 runs 33% faster on the highest graphics preset, ‘Cinematic’, with DLSS set to balanced condition – and given how heavy the title is even on stationary GPUs, it is definitely a significant boost.
It is also worth noting that the RTX 5090 also has a major advantage in the multi-frame generation as it introduces up to three additional generated frames (per each reproduced frame) compared to the original framework generation one generated frame.
With MFG, a RTX 5000 Series Desktop or Laptop GPU is a No-Brainer
It is clear that framework generation is still wrinkled by some PC players: I am aware of the ‘false frames’ nickname, and while it may be true to an extent as the framework is AI-generated, it is not necessarily a bad thing if it gives a strong performance uptick with minimal reduced.
If players are lucky enough to own an RTX 5000 series Desktop GPU or laptop, it is fair to suggest that performance in most games will be on acceptable standards. Achieving at least 60 fps (hits per second) with them as an RTX 5070 is not difficult (even with the recent horrible PC ports), and features like MFG take another notch.
With a basic image speed of 30 FPS or slightly below, enabling framework generation will actually increase image speeds, but it comes at the price of significant input delay and ghost in the game. When the basic image frequency is already close to or above 60 FPS, the input delay is reduced and games feel smooth. Fortunately, the upcoming Reflex 2 feature from Nvidia intends to tackle latency problems.
While it is difficult to get any RTX 5000 series hardware right now due to low accessibility and bloating prices (and I will not advise it yet until all major problems are treated), MFG does it worth, especially in non-competitive titles. And with new laptops on the way, there will soon be a new way for players to get their hands on Nvidia’s latest technique.