- Nvidia has improved its G-Sync technology to completely eliminate motion blur
- G-Sync Pulsar works via pulsating technology with individually divided backlight sections
- Pulsar-compatible displays are due to launch on January 7, 2026
CES 2026 is well underway, and while Nvidia has held back on any new GPU announcements, there’s plenty for gamers to be excited about in 2026 in terms of DLSS 4.5 and improvements to motion clarity when gaming.
Nvidia has revealed its new G-Sync Pulsar technology set for launch on January 7, with brand new Acer, Asus, AOC and MSI Pulsar-compatible gaming monitors launching on the same date. This new technology seeks to develop Variable Refresh Rate (VRR) to eliminate motion blur issues while allowing users to benefit from smooth gameplay.
G-Sync in its current form has been around for a long time now, and this new version was previously teased at CES 2024 – but now it’s finally ready and released in new displays for gamers to enjoy.
With VRR, monitors usually work to ensure that your in-game frame rate matches that of the GPU’s frame rate, helping to reduce visual issues like tearing and stuttering gameplay. It was a successful addition, but not without motion blur issues that came into play.
Nvidia launched earlier models with Ultra Low Motion Blur (ULMB and ULMB 2) to address motion blur issues, but this only worked at fixed refresh rates and would cause flickering if not used at those fixed rates. This ultimately prevents it from working with VRR (aka Nvidia’s G-Sync), as it involves dynamically adjusting your monitor’s refresh rate.
Now Team Green has found a new solution with the G-Sync Pulsar. This only works on Pulsar-compatible displays (obviously) via multiple horizontal backlight sections, each using pulsing via a ‘rolling scan’. Nvidia states that these pulses occur at ‘25% of the frame time’, giving the pixels enough time to stabilize before being backlit.
Essentially, this provides much better motion clarity, as you can see in the image above, as motion hold times are four times shorter than they were previously (which was the cause of motion blur). What this means in simpler terms is that gaming at 250 fps will feel like gaming on a 1,000Hz monitor when using the G-Sync Pulsar.
It’s a big advance in VRR technology for Nvidia, and one that monitor manufacturers should include going forward — luckily, it’s starting with the Asus ROG Strix Pulsar XG27AQNGV and others starting at $599.
This is the next generation of motion clarity, and while Nvidia’s focus is on AI, G-Sync Pulsar and DLSS 4.5 indicate that it’s not completely leaving gaming behind – and I’m certainly happy about that.
TechRadar will extensively cover this year’s CESand will bring you all the big announcements as they happen. Head over to ours CES 2026 live news page for the latest stories and our hands-on verdicts on everything we’ve seen.
You can also ask us a question about the show in our CES 2026 live Q&A and we will do our best to answer it.
And don’t forget it follow us on TikTok for the latest from the CES show floor!




