Control Resonant gameplay designer says “this isn’t a soul-like” but an “action-driven” sequel that leans heavily on melee and supernatural abilities – “The player is very much in charge”
Remedy says Control resonance is an action RPG but “not a soulslike” Lead gameplay designer Sergey Mohov says, “It’s the player who is very much in charge and not [simply] react” The game also leans more on melee and supernatural abilities compared to the first game This has been confirmed by Remedy Entertainment Control resonance […]









