- Meta has two new VR -Headsets you can try
- They are protypes that are not usually available to the public
- You will need to join the Siggraph 2025 to give them a whirlwind
Each time, Meta shows some of its prototype VR Headsets – models that are not for public release as its fully elated Meta Quest 3, but let its researchers test attributes as they are pushed too far beyond the current commercial headset boundaries. Like the Starburst Headset, which offered a high brightness of 20,000 nits.
Tiramisu and Boba 3-two more of its prototypes-are more concerned with offering “retina resolution” and an extremely wide field of view instead of just boasting incredible brightness, but like Starburster, Meta gives people to demonstrate these usually lab-exclusive headsets.
That is, if you happen to attend Siggraph 2025 in Vancouver.
I have been to Siggraph in the past, and it is full of futuristic XR -Tech and Demos that companies like Meta and its reality laboratories have cooked up.
Although the prototypes usually look like tiramasu. That is, a little impractical.
Tiramisu at least seems to be a headset that you can carry normally, even if it looks like a Meta Quest 2 that is comically stretched – for example, Starburst should be suspended from a metal frame as it was too heavy to wear.
But Tiramasu does not look like the most practical model. The trade-off is that the meta can trigger the headset with µoled screens and other technological such as custom lenses for the supply of high contrast and resolution 3x and 3.6x of what the Meta Quest 3 offers.
As a result, Tiramasu is the closest meta has come to achieve the “visual Turing -Test”, virtual visuals that cannot be distinguished from real.

Boba 3, on the other hand, looks like a headset you could buy tomorrow, and the way Meta talks about it feels like something inspired by it could arrive at some point in the future.
That’s because it looks surprisingly compact – apparently it only weighs 660 g, slightly smaller than a Quest 3 with elite strap at 698 g. It also has a 4K at 4K solution, and – the reason this headset is special – it boasts a horizontal field of 180 ° and a vertical field of view of 120 °.
It is significantly more than 110 ° and 96 ° respectively offered by Meta Quest 3, and while the 3 covers approx. 46% of a person’s field of view, Boba 3 catches approx. 90%.
The only problem is the Boba 3 requires a “top-of-the-line GPU and PC system”, according to Display System Research’s optical scientist Yang Zhao. This is because it has to fill the extra space that the larger field of view creates, leading to higher calculation needs.
Although Zhao noted that Boba 3 is “something that we wanted to send out into the world as soon as possible” and it looks like goggles in a way – it is said that Meta’s next headset is to take.
So we have to keep our eyes peeled to see what Meta is launching next, but even though only a few lucky people will try Boba 3 on Siggraph, I hope many more of us get to experience the next Gen VR headset it inspires.



