While there are still a few question marks, the Nintendo Switch 2 Direct has taught us pretty much everything we need to know prior to the console’s release date on June 5, and I have some mixed feelings.
GameChat seems funny (though suspicious reminiscent of discord), Switch 2 editions of both The legend of Zelda: Breath of the Wild and The tears of the kingdom caught my interestAt plus A litany of new games and plentiful examples of why Mouse Mode could be a silver ball for an otherwise iteratively updated console.
An area that is hard missing is the UI UI (UI), which based on a screen catch shared by Nintendo, looks very the same as the original switch with a few minor adjustments: rounded corners of the game library and a slightly expanded menu bar.
However, the menu bar has a few new settings. These include a green roll that I would expect to be for news, a ‘C’ button for the new GameChat features and a teal button that I would bet is for Gameshare.
Now UI news may not be proud of space on your Nintendo Direct Bingo card, but I’ve always been surprised that Nintendo has turned off so many of its personalization and adaptation features over the years.
Gone are the days of crazy menus, peppy menum music and miis; Now it is sterile, stripped back and, in my opinion, completely contrary to Nintendo’s Designnetthos.
Especially when you are considering the pared-back Joy-Con 2-Design, it feels like Nintendo has lost his look.
I was really hoping that UI themes were announced or for some new features to bring Miis back to his past glory. Even the new, bizarre -placed welcome tour games (which to everyone’s surprise appears to be a paid for title, not pre -installed free software) chose a lifeless, basic design instead of using something External Nintendo-like.
Time will show if Nintendo plans to bring some of its iconic whimsical to Switch 2’s UI, but I definitely hope for a suitable Garish Splatoon UI theme at a time to bring a splash of color back to the more slim Switch 2.