Ghost of Yotei studio will continue to focus on one game at a time, suggests Sucker Punch studio head – ‘We can really only do one thing at a time’


  • Sucker Punch co-founder and studio head Brian Fleming suggests that the developer will continue to be a single-project studio going forward
  • Fleming says that whatever project it decides to work on next, “we can really only do one thing at a time.”
  • He adds, “If we were good at juggling four projects, yes, we would have a remaster,” and other projects are lined up, “but we can only do one thing”

It looks like Sucker Punch will stick to what it’s good at and continue to be a single project studio now that Ghost of Yotei has been released.

In an interview with VGC, Sucker Punch co-founder and studio leader Brian Fleming suggested that Sly Cooper and Notorious the developer will focus on one game at a time, regardless of what project it decides to work on next, simply because “we can really only do one thing at a time.”

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