Nvidia announces DLSS 4.5 at CES – but will it be enough to silence the ‘fake framerate’ haters?


  • Nvidia has announced its new DLSS 4.5 upscaling technology at CES 2026
  • The upgrade is free for owners of the RTX 5000 GPU
  • Other announcements included improvements to GeForce Now and new G-Sync Pulsar gaming monitors

(Image credit: Future)

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We’re at CES 2026, and it’s unsurprisingly another big one for Nvidia. Team Green had a staggeringly good year in 2025 and now sits handsomely as the most valuable company in the world (worth an astonishing $4.5 trillion). So it’s no shock that Nvidia has a lot to show off at CES this year.

Leading the presentation was the reveal of an upgrade to Nvidia’s DLSS upscaling technology for PC gamers, but don’t get too excited; DLSS 5 is not here yet, but rather DLSS 4.5. It is an iterative upgrade that delivers a 2nd generation transformer model (which was originally introduced with DLSS 4) and general improvements to ghosting, pixel sampling and temporal stability.

Most interesting is a boost to the Multi Frame Generation (MFG) feature, which takes the maximum mode from 4x frame gen to 6x – a significant jump, although my current experiences with the 4x mode on an RTX 5060 and 5070 have been spotty (I’ve stuck to the original 2x mode in most games). That said, if the new transformer model makes the 4x mode more stable, it could be a big step forward for DLSS. The new and improved MFG will be able to intelligently target a frame rate to match your monitor’s refresh rate, further optimizing performance.

Slides from the Nvidia CES 2026 presentation.

DLSS 4.5 will reportedly deliver significant frame-gen improvements – I just hope it’s visually stable. (Image credit: Nvidia)

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