‘We found out at the same time as the public’ – Capcom and Ubisoft devs out of the loop on Nvidia DLSS 5 involvement, adding to AI controversy


  • Capcom and Ubisoft game developers were not informed that Nvidia DLSS 5 was being used by their publisher
  • One developer said they found out ‘at the same time’ as the public
  • Former Rockstar game developer slams DLSS 5, claims it’s a ‘complete AI rendering’

Nvidia is under fire for its latest reveal of DLSS 5, and rightfully so, especially after CEO Jensen Huang’s response to the ongoing backlash for its generative AI use — and the latest reveal could make the controversy a lot worse.

As reported by Insider Gaming, Capcom and Ubisoft game developers were apparently not informed by their publishers about their involvement in Nvidia’s DLSS 5. This comes after Jensen Huang stated that gamers are “completely wrong” about Nvidia’s “content control generative AI”.

One of the Ubisoft developers stated, “We figured it out at the same time as everyone else”. Similarly, Capcom developers were reportedly shocked by the publisher’s involvement given its “anti-AI” stance.

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(Image credit: Nvidia / Capcom)

This is so disrespectful to the developers intended art direction. If developers wanted to lean on hyperrealism, they would. This also drastically changes important aspects of visual elements such as character traits, focal points, lighting and so on. What a terrible invention. Nvidia should shelve this one 😭

— @kortizart.bsky.social (@kortizart.bsky.social.bsky.social) 2026-03-19T12:33:20.060Z

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