Battlefield 6 captures the ‘gritty, authentic, modern soldier experience’ according to its audio director


  • Ripple Effect studio sound director Jeff Wilson has discussed the game’s “gritty” soundtrack
  • “The campaign has the largest amount of music in it because it’s thematic,” he said
  • He also explained how the team wove “musical flavor” into the multiplayer experience

Ripple Effect studio sound director Jeff Wilson has spoken about the creation of Battlefield 6 the soundtrack, which he says was intended to capture the “gritty, authentic, modern soldier experience”.

In a new interview with TechRadar Gaming, the veteran first-person shooter (FPS) developer talked about working on the three “big marquee experiences” that underpin the game: the Premium campaign and multiplayer offering, plus the free-to-play Redsec battle royale mode.

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