IO Interactive says 007 First Light was ‘always’ going to be an origin story – ‘We wanted to take that risk and introduce a fresh Bond to players’


  • 007 First light game director Hakan Abrak says the game was always planned as an origin story
  • He says the team pitched to MGM and had ideas for a young Bond story that were a “non-negotiable”
  • He adds that there were weekly feedback meetings, but the IO was always responsible for the story

IO Interactive has confirmed this 007 First light was always intended to be a young James Bond story, and it often collaborated with the franchise owner, Amazon MGM Studios.

In an interview with TechRadar Gaming at an event alongside Summer Game Fest 2026, game director Hakan Abrak discussed the conceptual stage of the game and confirmed that First light was “always meant to be a young Bond story,” and the pitching process to MGM and Bond IP co-owners Barbara Broccolo and Michael G. Wilson was “massively intimidating.”

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