The Wolverine director says violent gameplay is a ‘key part’ of bringing the character to life, but knows it’s not for everyone – ‘We also implemented an accessibility feature to turn off mutilation’


  • Marvel’s Wolverine director Mike Daly says the violence was an important part of bringing the character to life
  • Daly says Insomniac “didn’t want to go over the top” to keep the game “grounded”
  • He confirms that players who aren’t fans of gore can turn it off in the settings

Insomniac Games has confirmed that players can tone down the violence Marvel’s Wolverine in the accessibility settings.

Speaking in an interview with IGN the following Wolverine‘s extended gameplay reveal at Sony’s State of Play on June 2, game director Mike Daly explained how Insomniac was dedicated to bringing the character to life.

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