‘We said it’s expensive as hell, but we thought it was worth it because it’s unique and different’ – The Blood of Dawnwalker director says the RPG’s day and night system with its human and vampire game loops are ‘almost two different games’
The Blood of Dawnwalker director Konrad Tomaszkiewicz says the team knew the game’s day and night system would be “expensive as hell” However, Rebel Wolves knew the concept would be “unique” The director says he was inspired by the werewolf tale, but from a vampire perspective Rebel Wolves knew The Blood of Dawnwalker‘s day and […]









